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Sean C. Duncan is an Assistant Professor in Miami's University's School of Education, Health, and Society and Armstrong Institute for Interactive Media Studies. He studies games, digital media, learning, and literacy, with a focus on learning in informal media contexts. He is the co-coordinator of Miami University's game center, the director of the undergraduate MAGIC Lab (Media & Games, Interaction & Culture), and is the C. Michael Armstrong Professor of Interactive Media in Miami's School of Educatation, Health, and Society.

Internet Musings

I’m taking a brief break between major writing projects to pop in on the blog and let you all know that I’m still alive. It’s been a rather busy few weeks, and looks to continue to be that way until the end of the holidays. I suppose it’s quite telling that, in this day and [...]

Change.gov

It should be pretty obvious what my political leanings are if you’ve more than skimmed the surface of this blog in the past few months. I’ve tried to keep it from taking over the site, as (1) I’m not sure I have a lot to add to the public political discourse that other, more amazing [...]

The Legend of Zelda & Philosophy

Yay! My author copies of The Legend of Zelda and Philosophy arrived today. I’ve mentioned this a bunch of times on the blog lately, so I apologize for spamming the blog with it — I’m just real excited to have this book chapter finally see print. I started working on this nearly two years ago [...]

Barack Obama > Andrew Keen

News flash: Apparently “Web 2.0″ has only existed in order to eventually foster “back end” moneymaking by its contributors. Who knew?! The ever-blind Andrew Keen, that’s who. The author of The Cult of the Amateur — which, frankly, I can’t get through, it’s so terrible — has recently chimed in on the implications of the [...]

Kongregate Labs

I’ve been a fan of Kongregate for a while now, and was pleasantly surprised to see the rollout of their newest feature — Kongregate Labs. If you’re unfamiliar with Kongregate, it’s probably most easily described as a “YouTube for Flash games,” though with added achievements (a la the Xbox 360 and Blizzard’s games), a leveling [...]

Wordling Scrobbles & Zeldas

This has been a particularly blah, grey, rainy morning, so I’ve spent more time than usual poking around blogs and cleaning out my Google Reader. Oh, before I forget, here’s another plug for my shared items from Google Reader — this, and my Twitter, are really my “blogs” these days (serving up links to things [...]

More Press

It looks like Wired is now reporting on the paper that Constance and I recently had published in The Journal of Science Education and Technology (yay, it’s no longer “in press” and is available online) on scientific reasoning and literacy in World of Warcraft. Constance was interviewed by Clive Thompson last week, and the article [...]

My GLS Talks

In July, I presented several times at our own Games, Learning, and Society Conference — first, a talk on expertise in Guitar Hero (based on this paper), next a poster on a taxonomy I’m working on of the different kinds of design practices that go on in online gamer forums (which won a poster award; [...]

Computer Chronicles, 1985

I’m interested in interactive fiction again lately, so when I stumbled across a picture of a younger Dave Lebling on The Computer Chronicles from 1985, I had to track down the episode and watch it. My Dad and I used to watch this show every Saturday morning when I was a kid! It’s actually a [...]

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